ANIM58475
Professional Practices
 
  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version   Public
 
Section I: Administrative Information
  Credit Value: 3.0
Credit Value Notes: N/A
Effective: Winter 2012
Prerequisites: N/A
Corequisites: ANIM50025, ANIM50488, ANIM52348, ANIM54998, ANIM56976, ANIM57001, SYST51220, SYST52020
Equivalents:
N/A
Pre/Co/Equiv Notes: Undergraduate qualifications in Visual or Fine Arts or 5 years work-related experience.

Course Name (short): Professional Practices
School:
All Sheridan Schools
Program(s): Computer Animation
Program Coordinator(s): Mark Simon
Course Leader or Contact: James Sayers
Originator: Lesley Brown-Paterson
Designate: Lesley Brown-Paterson
Version:
4.01
Status: Approved (APPR)

Calendar Description
Students are introduced to the spectrum of applications and opportunities in the computer animation industry. This course is delivered as a series of guest lectures and workshops.

Typical Instructional Format

Lecture
42.0
Total hours: 42.0

Courses may be offered in other formats.

Section I Notes: N/A

 
 
Section II: Course Details

Detailed Description
Students are introduced to the spectrum of applications and opportunities in the computer animation industry. This course is delivered in a series of guest lectures and workshops to present a brief historical context and a comprehensive contemporary view of the computer animation industry. In this, part one of two Applications courses, presentations focus on the variety of professional specializations within the industry and how they relate to the multiple facets of students' own project development during this semester. Students receive information on possible areas of employment, which helps them determine the direction of their independent work in the second semester.

Program Context

 
Computer Animation Program Coordinator: Mark Simon
The series of guest lectures and workshops is an opportunity for students to see and hear about real world applications of the computer animation industry and to be able to contextualize the relevance of program course materials.


Course Critical Performance and Learning Outcomes

 
 By the end of this course, students will have demonstrated the 
ability to articulate `professional areas of specialization and 
potential career directions.

Learning Outcomes

To achieve the critical performance, students will have demonstrated 
the ability to:

1.  Describe a range of jobs and disciplines found in the Computer 
    Animation Industry
2.  Research information sources including professional associations,
    conferences and networking opportunities
3.  Identify areas of professional specialization as potential 
    directions for employment
4.  Collect industry contacts from lectures
5.  Demonstrate professional attitudes and behaviour including:
    a. Acceptance of differing view points
    b. Willingness to work collaboratively
    c. Commitment to meeting project due dates
    d. Willingness to be self directed

Evaluation Plan
Students demonstrate their learning in the following ways:

 
1.  Journal Review week 5    35%
2.  Journal Review week 10   35%
3.  Journal Review week 14   30%
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Essential Employability Skills
Essential Employability Skills emphasized in the course:

  Communication   Critical Thinking & Problem Solving   Interpersonal
  Numeracy   Information Management   Personal

Notes: N/A

Prior Learning Assessment and Recognition
PLAR Contact: Mark Simon

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous life and work experiences. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
        X

Notes: N/A

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Winter 2012
Professor: James Sayers
Textbook(s):
handouts, readings and resource sites will be provided by guest 
speakers when appropriate.

Applicable student group(s): Students of Computer Animation
Course Details:
Description:

Each week guest lecturers of the Computer Animation Industry are 
invited to discuss what they do, how they do it, and why they work in 
this field. Some sessions may include workshops, studio visits and 
other industry events.

Lectures in this semester are focused on the types of specialization 
that represent potential professional career directions. Areas 
covered included modelers, lighters, animators, riggers, compositors, 
effects artists, art directors, character designers, game designers, 
project directors and animated film directors.

Students are required to keep a journal of their experiences in the 
course. The journal can be electronic or hand written, and should 
include the contact information of the guests and their companies, 
notes, links and references, with reflections on the presentations.

Journals will be reviewed by the instructor in weeks 4, 7 and 11. A 
brief reflective report is due at the end of term. The report will 
provide a personal evaluation of course experiences in relation to 
the student¿s potential future career directions.


Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including assisting another student to cheat, will be penalized as detailed in the Student Handbook.

Students who have any questions regarding whether or not specific circumstances involve a breach of academic honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.

Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
 
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