ANIM54290
Digital Character Project Pre-Production |
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I: Administrative Information II: Course Details
III: Topical Outline(s) Printable Version Public |
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Section I: Administrative Information
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Credit Value: 3.0
Credit Value Notes: N/A
Effective: Fall 2008
Prerequisites:
N/A
Corequisites:
ANIM53650
Equivalents:
N/A
Pre/Co/Equiv Notes: PR - PCANM Computer Animation Program or
equivalent.
CO - All other Computer Animation Courses taught
in conjunction with PCADC. |
Course
Name (short): Digital Char Project Pre-Prod
School: All Sheridan Schools
Program(s):
Comp Animation-Dig Char An
Program Coordinator(s):
Mark Simon
Course Leader or Contact: Mark Simon
Originator: Paulette Geffros
Designate: Paulette Geffros
Version: 3.0
Status: Approved (APPR)
Calendar Description
This course focuses on the principles of visual and cinematic
language, design problem solving and practical approaches to design
methodologies specific to computer animation applications. Through a
project basis, the issues of composition, continuity, content, style
and the role that technology plays in the design process are explored.
Typical Instructional Format
Lecture
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21.0 |
Studio Course
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21.0 |
Total hours: |
42.0 |
Courses may be offered in other formats.
Section I Notes:
N/A
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Section II: Course Details
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Detailed Description
This course focuses on all aspects of the pre-production process from
visual design and story development through to practical approaches
of film production as it relates to a character driven computer
animated short. Through a project basis, the issues of composition,
content, style, and the role of a strong character animated persona
are explored. Emphasis is put on the practical aspects of design
including art direction and storyboard presentation. Development of
storyboards and animatics become the foundation for the finished
animation film to be completed in the Digital Character Directed
Project ANIM51132 in second semester.
Program Context
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Comp Animation-Dig Char An |
Program Coordinator: Mark Simon |
In industry or in independent
production the pre-production
process is an integral
component of the development
and planning process of any
computer animated film.
Students will gain valuable
insight into the pre-
production process and have a
sound blue print for the film
work they will produce during
the second term of this
program.
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Course Critical Performance and Learning Outcomes
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To achieve the critical performance, students will have demonstrated
the ability to:
1. Apply the principles of cinematic language to CG animated project
2. Develop a planned approach to the execution of an animated short
3. Crystallize their ideas in a tangible form (Script, storyboard,
animatic, schedule, etc.)
4. Communicate ideas and concepts visually to an audience
5. Develop ideas for effective animated shorts enabling the
exploration of story and character development
6. Art direct the design of an appealing character and environment
7. Demonstrate a knowledge of film direction, editing and a sense of
filmic timing
8. Produce creative solutions to problems that present themselves
9. Organize and reality check their project
10. Demonstrate professional attitudes and behaviour including:
a. Openness to peer critiques
b. Acceptance of differing view points
c. Willingness to work collaboratively
d. Commitment to meeting project due dates
e. Willingness to be self directed
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Evaluation Plan
Students demonstrate their learning in the following ways:
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Students demonstrate their learning in the following ways:
Treatment 10%
Script 10%
Storyboard 35%
Animatic 45%
TOTAL 100%
NOTE: A late penalty of 10% per day will be applied to all overdue
assignments. special considerations may be given, at the discretion
of the faculty, to late assignments with legitimate medical or
compassionate grounds. In such cases, students must obtain prior
approval from the course instructor. In case of emergencies,
students must contact the instructor in writing immediately. The
instructor will make the final decision on whether a late assignment
will be accepted.
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Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:
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Essential Employability
Skills
Essential Employability Skills emphasized in the course:
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Communication
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Critical Thinking & Problem Solving
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Interpersonal
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Numeracy |
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Information
Management |
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Personal
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Notes: N/A
Prior Learning Assessment and Recognition
PLAR Contact: Mark Simon
Students may apply to receive credit by demonstrating achievement
of the course learning outcomes through previous life and work experiences.
This course is eligible for challenge through the following
method(s):
Challenge Exam |
Portfolio |
Interview |
Other |
Not Eligible for PLAR |
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X |
Notes: N/A
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Section III: Topical Outline
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Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2008
Professor: Mark Simon
Textbook(s): Several handouts will be provided throughout the semester, alongside
the screening of several examples of animated and live action films.
In addition, suggested supplemental texts include:
The Illusion of Life by Frank Thomas and Ollie Johnson
Film Directing Shot by Shot by Steven D. Katz
Applicable student group(s): Students of Computer Animation - Digital Character Animation
Course Details:Week 1-6
Module 1: Cinematic Principles - Lecture Series
Targeted learning outcomes: 1-10
Topics:
Introduction
The Production Process
Shot Choices/Camera Angles
The Moving Camera
The Screen
Composition
Stage Line/Continuity
Storyboard Principles
Color - keys/mood
Light - keys/mood
Short Stories and Story Development (including identifying story and
plot types)
Animatics
Assignments
Presentation of final project proposal
3 story pitches
proposed project design examples (script, character, sets, lighting
etc.)
Week 7-13
Module 2: Directed Project Pre-production
Targeted learning outcomes: 1-10
Topics
Introduction of the Directed Project
Character Design
Group critiques
Assignments
Directed Project Storyboards
Directed Project Design Package
Directed Project Animatic including rough sound tracks
Week 14
Assessments
Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original,
unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on
work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not
the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including
assisting another student to cheat, will be penalized as detailed in the Student Handbook.
Students who have any questions regarding whether or not specific circumstances involve a breach of academic
honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.
Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment
of every person engaged in the learning process. Behaviour which is inconsistent with this principle will
not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
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