ANIM37370
Continuity, Design and Figurative Performance
 
  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version   Public
 
Section I: Administrative Information
  Credit Value: 3.0
Credit Value Notes: N/A
Effective: Fall 2016
Prerequisites: (ANIM22350)
Corequisites: N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A

Course Name (short): Cont, Des & Figurative Perform
School:
Animation Arts and Design
Program(s): Bachelor of Animation
Program Coordinator(s): Mark Mayerson
Course Leader or Contact: Tim Mccormack
Originator: Barbara Mathieu
Designate: Barbara Mathieu
Version:
13.0
Status: Approved (APPR)

Calendar Description
This course is designed to provide students with opportunities to develop a personalized vision and version of figurative expression. Emphasis is placed on aspects of figurative graphic sensibilities and enhancing the qualities of art direction and the specific demands of complex film animation.

Typical Instructional Format

Studio Course
42.0
Total hours: 42.0

Courses may be offered in other formats.

Section I Notes: Course Contributors: Rick Pottruff, Mark Thurman

 
 
Section II: Course Details

Detailed Description
This course is designed to provide students with opportunities to develop a personalized vision and version of figurative expression. Emphasis is placed on aspects of figurative graphic sensibilities and enhancing the qualities of art direction and the specific demands of complex film animation. Topics include an in-depth analysis of lighting and form modeling and anatomical simplification based on comprehensive knowledge and understanding of dynamic anatomy. In addition, students focus on an appreciation and understanding of figurative continuity, and graphic rhythm and the nature of figurative exaggeration and distortion. Through interactive lecture, discussion, demonstration and studio work, students examine the emotional and technical level of the art form, relating it to the varied nature of animation storytelling and allowing them to gain personal confidence in their abilities to draw.

Program Context

 
Bachelor of Animation Program Coordinator: Mark Mayerson
This course is part of the core component of the third year of the Bachelor of Applied Arts (Animation) Program. It is the fifth in a series of eight Life Drawing courses whose development reflects comprehensive and thoughtful scope, content analysis, and sequence in the delivery within the Life Drawing stream. In addition, it reflects continuity, integration and balance through the other streams at an intermediate level and reflects the complexity and logic of the design of the BAA (Animation) Program. It prepares students for the remaining courses within the stream and for building connections to storytelling, character, animation and performance to courses in other streams within the program.


Course Critical Performance and Learning Outcomes

 
 Critical Performance
By the end of the course, students will have demonstrated the 
ability to project the design of anatomy using light and shadow in 
nude figure
drawings in a range of movements and time constraints.

Learning Outcomes
To achieve the Critical Performance, students will have demonstrated
the ability to:

1. Create figure drawings expressing action and movement directly 
   and clearly.

2. Produce drawings that reflect believable qualities of physical
   weight and gravity.

3. Generate drawings that project subtle qualities of volume and
   space.
   
4. Enhance the quality of drawings through effective rendering of
   light and shadow.

5. Explore the use of various media (e.g. conte, chalk, markers,
   water colour).

6. Articulate elements of character, age, body type, pose and body
   language visually.

7. Incorporate knowledge of styles and cultural graphic influences
   within drawings.

8. Simplify anatomical complexity into convincing dynamic rhythms.

9. Complete drawings that reflect comprehensive knowledge of
   figurative composition and scale.

10. Explain the function of life drawing in relation to animated
   storytelling and animation production at a basic level.

11. Self critique and filter the analysis of others objectively.

12. Create a life drawing work book for on site sketching and
    related idea development.

Evaluation Plan
Students demonstrate their learning in the following ways:

 
- 3 X 3                                             15%
- RWF Animals & People Narrative    10%
- Head Sculpture                              10%
- Heroes and Villains Characters      10%
- Mid Term Portfolio                        25%
- Final Portfolio                               30%

Late Policy for all courses in the program: 

All assignments are due within the first 15 minutes after the start 
of class on the due date. Late projects, submitted after the first 15 
minutes of the start of class will receive a 20% grade reduction. 
Late projects submitted the following week will receive a 30% grade 
reduction. There will be no submission of work after the last day of 
semester unless arrangements have been made and documented by the 
professor.

Work that is more than one week late will not be graded unless a 
prior arrangement has been made with the professor; the arrangement 
must be documented on email or a memo, with the new due date 
identified. There will be no resubmission of work unless, under 
exceptional circumstances, this has been agreed to or suggested by 
the professor.  Again, a hard copy of the agreement is necessary.

If there is a valid reason for the late project, the student must 
email the professor at least 3 days before the due date.  If the 
reason is deemed to be valid, there will be no late penalty.  A new 
due date with be set by the instructor.

The basic late policy as laid out above will be followed, except in 
the instance that an instructor requires a variation in policy. That 
variation will be provided to the student in writing as part of the 
actual assignment, which will be handed out by the instructor.
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Essential Employability Skills
Essential Employability Skills emphasized in the course:

X Communication X Critical Thinking & Problem Solving   Interpersonal
  Numeracy X Information Management   Personal

Notes: N/A

Prior Learning Assessment and Recognition
PLAR Contact: Tim Mccormack

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous life and work experiences. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
  X X    

Notes: Both are required.

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2016
Professor: Tim Mccormack
Textbook(s):
Textbooks: N/A
Materials: 18 x 27 newsprint, spring clips, conte/carbon pencil

Applicable student group(s): Bachelor of Applied Arts (Animation)
Course Details:
Course Details:
Students should arrive at Semester 5 with a solid foundation of
structural and dynamic anatomy. This semester, students develop 
skills in expressing and exploring personal idioms of figurative 
form. Volume, design, figurative continuity and graphic harmony are 
a major focus. Students display confidence in figurative 
representation, and research, relate and adopt drawing relationships 
to animation processes.
Instructors: Tim McCormack / Geordie Millar

WEEK 1  INTRO / STRAIGHTS & CURVES
TASK: Straights and curves
Expectations & requirements /  Materials overview
Principles of 3rd year figure and the narrative gesture
Warm up drawings and intro to weekly HEAD gestures

WEEK 2  SILHOUETTES and PUSHING POSES
TASK: Silhouette drawing / Dual-Duel poses
Heroes and Villains: Character Discovery I: The HERO!
Pushing the pose for Force and Thrust / Pushing the pose for 
readability
Proportion choices / Scale / Body type - Body language
Performance, attitude poses / Iconic archetypal poses
3 X 3 Assignment  # 1 introduced: Due week 6
 
WEEK 3   Dynamic Gestures
TASK: Thumb Nailing and Resolving Poses
Heroes and Villains Character Discovery II: The VILLAIN!
More Key posing / Silhouettes and Dynamic Acting Poses
Twisting, tipping, twisting, turning form in space / Extreme Angles
Thumbnailing gestures / Extended gestures / Completing & resolving 
poses
Media Studies: markers, pens brush pens
The head: Character, attitude and conveying emotion through facial 
expressions

WEEK 4  FORMS 
TASK: Cross contour axis drawing (Good for Portfolio)
Expressing convincing form, weight and volume through contour
Tactile drawing using the sense of touch, surface form & 
3D structure. 
Tactile hatching, a sculptural approach and connecting anatomical 
landmarks with care

WEEK 5 CALIGRAPHIC LINE
TASK: Calligraphic Lines
Repeating the lines / Designing the forms
Designing with more clarity using simple Straights and Curves
Sequential movements:  1 Hand & arm in action / 2 Foot & leg in 
action

WEEK 6  TONE & LIGHT
TASK: Designing your own dramatic light scheme (Good for Portfolio)
Staging the figure on a Tonal Ground using light and Cast shadow
to create Atmospheric high & low key drawings
The HEAD in light and shadow: MOOD                        
*3X3 
Assignment Due

WEEK 7   RE-CAP: first half
TASK: Discuss concepts covered and challenges faced
Ideas: Shape, Silhouette, Volume, Line, Light, Acting with the body 
& Face
Strategies for completing the figure / pose

READING WEEK OCT 26 - 30

WEEK 8    MEDIA EXPLORATION: LONG GESTURES
TASK: PEN, INK & WASH - LONG GESTURE in W/C WASH
*Adding HANDS to HEADS in Gesture drawings
Media & language of drawing / Pen - Ink / watercolour / gouache 
Techniques, Calligraphic figures, Silhouette in wet media, Wet-into-
wet, layering wash


WEEK 9  ROYAL WINTER FAIR 
TASK: ONSITE SKETCHING & CHARACTER INVESTIGATION, PEOPLE & ANIMALS                      
                                                                                       
*Assignment Due WK 11

WEEK 10 PORTRAITURE: CHARACTER AND CARICATURE
TASK: DRAW HEADS & HANDS: acting studies          
*RWF Assignment due
Head rotations, shape & design 
Creating Character from the model, using the subtle expressions of 
Eyes, Mouth & Hands

WEEK 11  HEAD SCULPTING 1
TASK: The HEAD from life in CLAY: Head and shoulders  
Start w quick gesture sketches of head & face
Solidity and volume / Addition / subtraction / 360 degrees in the 
round
Developing Character / Abstracting

WEEK 12  HEAD SCULPTING 2
TASK: CONT. Sculpture: Features, Head, Neck and shoulders  
Resolve planes and WHO the character is

WEEK 13   RE-CAP Term: 
TASK: FINAL PORTFOLIO DUE w Heroes & Villains DUE

WEEK 14    PORTFOLIO REVIEWS AND OPEN DRAWING SESSION

Contacts:
timothy.mccormack@sheridancollege.ca
geordie.millar@sheridancollege.ca


Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including assisting another student to cheat, will be penalized as detailed in the Student Handbook.

Students who have any questions regarding whether or not specific circumstances involve a breach of academic honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.

Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
 
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