ANIM30408
Layout and Art Direction
 
  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version   Public
 
Section I: Administrative Information
  Credit Value: 3.0
Credit Value Notes: N/A
Effective: Fall 2015
Prerequisites: (ANIM25586)
Corequisites: N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A

Course Name (short): Layout and Art Direction
School:
Animation Arts and Design
Program(s): Bachelor of Animation
Program Coordinator(s): Mark Mayerson
Course Leader or Contact: Tony Tarantini
Originator: Barbara Mathieu
Designate: Barbara Mathieu
Version:
16.0
Status: Approved (APPR)

Calendar Description
This course is designed to provide students with the opportunity to advance their layout knowledge and skills, generate concept designs and explore visual styles for use in an animated group film in the following semester. In addition, students work with a variety of media and make effective choices in order to address the visual needs of the story.

Typical Instructional Format

Lecture
14.0
Studio Course
28.0
Total hours: 42.0

Courses may be offered in other formats.

Section I Notes: N/A

 
 
Section II: Course Details

Detailed Description
This course is designed to provide students with the opportunity to advance their layout knowledge and skills, generate concept designs and explore visual styles for use in an animated group film in the following semester. In addition, students work with a variety of media and make effective choices in order to address the visual needs of the story. Topics include multi-plane layouts, pitch development, location design, prop design, colour keys and potential limitations within the context of production. Through interactive lecture, demonstration, discussion and studio work, students research, design and paint in order to fulfill the layout component of a group film.

Program Context

 
Bachelor of Animation Program Coordinator: Mark Mayerson
This course is part of the core component of the third year of the Bachelor of Applied Arts (Animation) Program. It is the fifth in a series of six Layout and Painting courses whose development reflects comprehensive and thoughtful scope, content analysis, and sequence in the delivery within the Layout stream. In addition, it reflects continuity, integration and balance through the other streams at an advanced level and reflects the complexity and logic of the design of the BAA (Animation) Program. It prepares students for the remaining course within the stream and for building connections to storytelling, character, animation and performance to courses in other streams within the program.


Course Critical Performance and Learning Outcomes

 
 Critical Performance
By the end of this course, students will have demonstrated the 
ability to create complex multi plane layouts and unique visuals 
that incorporate a variety of design concepts and styles that have 
been researched and applied to the development of a film through 
group collaboration.

Learning Outcomes
1. Establish an original style suitable for pitching. Establish an 
   original design style suitable for a collective animation 
   production 

2. Produce complex multiplane layouts that communicate an advanced 
   sense of art direction and cinematic aesthetics
 
3. Produce painted background elements (UL, BG, OL,OL/UL) that
   address the needs of complex multi-plane layouts

4. Conduct research that informs the conceptual design for story     
   idea.

5. Identify individual strengths and weaknesses and self assess 
   within the context of Design, layout paint. painting and art 
   direction

6. Conduct research that informs the conceptual design for story        
   idea design and art direction stage

7. Integrate the use of a variety of media in concept and style 
   development.

8. Generate colour keys that address production needs.

9. Develop the ability to self assess and critique the work done
   through the evolution of layout design.

10. Generate colour scripts and sketches keys that address 
    pre-production needs.

11. Develop the ability to self assess and critique the work done
    through the evolution of layout design.

12. Assess the significance of teamwork to the success of a group
    production and collaborate effectively with peers.

13. Analyze the potential parameters within which a production is
    developed in order to manage the group film effectively.

14.  Develop a sense of professionalism 

15.  Manage time in order to meet pre-production timelines.

Evaluation Plan
Students demonstrate their learning in the following ways:

 
Students demonstrate their learning in the following ways:

Glossary: Group Film Project (GFP) & Multiplane Layout Assignment (MLA)

In-class activities (individual mark)  10%
Pitch package (GFP mark - week8)       10%
                                                   
QUIZ (individual mark - week 10)        5% 
                                          
Design style and art direction assignment (GFP individual mark - week
11)   15%  
Scene mock up assignment (GFP mark - week 12) 10%                    
                             
Design & art direction assignment (GFP mark - week 14) 20%           
                                            

Multiplane Layout Assignment (MLA - individual mark)     30%
- Concept art (10% - week 5) 
- Thumbnails & Workbook (5% - week 6)

 Final Layout (15% - week 9) *Evaluated from final composited hand in
Due: Week 13
         Final Art Direction (5%)                       
	 Painted Background (5%)
	 Compositing (5%)  


Late Policy for all courses in the program: 

All assignments are due within the first 15 minutes after the start 
of class on the due date. Late projects, submitted after the first 15 
minutes of the start of class will receive a 20% grade reduction. 
Late projects submitted the following week will receive a 30% grade 
reduction. There will be no submission of work after the last day of 
semester unless arrangements have been made and documented by the 
professor.

Work that is more than one week late will not be graded unless a 
prior arrangement has been made with the professor; the arrangement 
must be documented on email or a memo, with the new due date 
identified. There will be no resubmission of work unless, under 
exceptional circumstances, this has been agreed to or suggested by 
the professor.  Again, a hard copy of the agreement is necessary.

If there is a valid reason for the late project, the student must 
email the professor at least 3 days before the due date.  If the 
reason is deemed to be valid, there will be no late penalty.  A new 
due date with be set by the instructor.

The basic late policy as laid out above will be followed, except in 
the instance that an instructor requires a variation in policy. That 
variation will be provided to the student in writing as part of the 
actual assignment, which will be handed out by the instructor.
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Essential Employability Skills
Essential Employability Skills emphasized in the course:

X Communication X Critical Thinking & Problem Solving X Interpersonal
  Numeracy X Information Management X Personal

Notes: N/A

Prior Learning Assessment and Recognition
PLAR Contact: Angela Stukator

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous life and work experiences. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
  X X    

Notes: N/A

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2015
Professor: Tony Tarantini
Textbook(s):
Some details of this outline may change as a result of circumstances 
such as weather cancellations, College and student activities, class 
timetabling and teachers discression.

Textbook: Hans Bacher, 'Dream Worlds' - Production Design for 
Animation* (Focal Press) It is strongly recommended that you also 
purchase the book for the winter semester course 'Layout and 
Production', Fraser Maclean, Setting the scene: the Art and 
Evolution of Animation Layout

Recommended reading: 

Catherine Winder, Zahra Dowlatabadi, Producing Animation*. Frank 
Thomas, Ollie Johnston, Disney Animation: The Illusion of Life*. 
John Canemaker, The Art and Flair of Mary Blair*. Tod Polson, The 
Noble Approach: Maurice Noble and the Zen of Animation Design*.  
Paul Wells, The Fundamentals of Animation*.  Paul Wells, Drawing for 
Animation*. Shamus Culhane, Animation from Script to Screen*. Patti 
Bellantoni, If It's Purple, Someone's Gonna Die*. Kit Laybourne, The 
Animation Book: A Complete Guide to Animated Filmmaking. Maureen 
Furniss, Art in Motion Animationn Aesthetics. Maureen Furniss, The 
Animation Bible. Bordwell and Thompson, Film Art. Tony White, 
Animation, From Pencil To Pixels. Tina O'Haley, Hybrid Animation. 
Karen Sullivan, Schumer Alexander, Ideas for the Animated Short. 
Nancy Beiman, Prepare to board. Scott McCloud, Understanding Comics. 
The Art of Mulan, Lion King, Ratatouille, Monster.s Inc., Miyazaki's 
Spirited Away (any and all of The art of.. series)

*Important consideration

Additional Resources and Materials: 
Animation Paper, pencils, mixed media, w/c paper, sketchbook

Applicable student group(s): Bachelor of Applied Arts (Animation)
Course Details:
WEEK 1 Lecture - (Class introductions) Intro to Group Film Projects 
& review of prior learning Expectations and Procedures 
          
Studio Lab - Introduction to Layout and Art Direction Course:              
Group Project and Multiplane Layout Assignment (MLA) examples		 
LAB activities - Prior learning assessment
Critique and Discussion

Evaluation: In-class Thumbnail Exercise and questionnaire
For next week: research for MLA/GFP (reference, research) bring to 
class

WEEK 2 Lecture - Concepts, Principles and Theories 
Principles of Effective Collaboration & Communication on GFP
Hans Bacher and art directing
Case Study - Emperor's New Grove (research and concept designs)

Studio Lab            
Demonstration - intro to advanced concept art   
LAB activities: MLA concept art
Critique and Discussion

Evaluation: In-class activities
For next week: bring concept art (sketches, research) and style 
reference for MLA/GFP

WEEK 3 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Production Process  and GFP organization
Advanced Cinematic Visual Language (design and art directing)
Case Study - Short films and Animation Aesthetics

Studio Lab                         
Demonstration - concept art and 'fun packs'
LAB Activities - advanced research and design
Critique and Discussion 

Evaluation: In-class activities 
For next week: workbook for MLA - GFP story thumbnails for reference 

WEEK 4 Lecture - Concepts, Principles and Theories 
Principles of Effective Collaboration & Communication on GFP
Advanced Cinematic Visual Language (layout, design and art 
direction)
Case Study - Mulan (design, layout and composition)

Studio Lab            	           
Demonstration - workbook & advanced scene planning  
LAB Activities - workbook & rough layouts (first pass) - Pipeline 
activity 
Critique and Discussion

Evaluation: In-class activities 
DUE: GFP concept art (in class discussion)
For next week: final workbook for MLA - GFP story thumbnails  


WEEK 5 Lecture - Concepts, Principles and Theories  
Principles of Effective Collaboration & Communication on GFP
Advanced Layout mechanics (Camera Moves, Leveling) 
Case Study - Hunchback (art direction and storyboards/reels)

Studio Lab         	            
Demonstration - advanced multi-plane layout rough and compositing
LAB Activities - GF design critiques - workbook and rough layouts
Critique and Discussion
	
Evaluation: In-class activities 
DUE: MLA concept art (Hand-in folder-5%) 
For next week: rough layout & compositing plan - GFP pitch package 
designs 


WEEK 6 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Samurai Jack (style, Hybrid series/feature production)	
Series/Feature  Production models & protocol 
Studio Lab            	
Demonstration - pipeline design and rough layout
LAB Activities - MLA  rough layout - GFP pitch package  
Critique and Discussion

Evaluation: In-class activities 
DUE: workbook drawings (Hand-in Folder-5% - could include GFP 
thumbnails for context) 
For next week: composited scene with key poses and 

WEEK 7  Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Short films and Animation Aesthetics
Advanced production concepts (series production)

Studio Lab                         
Demonstration - clean layout 
LAB Activities - group film design discussion (synthesis of 
conceptual designs and established style direction) - open 
presentations and discussion of composited rough of MLA   
Critique and Discussion

Evaluation: In-class activities
DUE: MLA rough composit (in class )
For next week: Group Film Project (GFP) Concept Designs from Story 
Course
	
WEEK 8 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Pocahontas (style and design) 
Animation styles and art direction (shorts vs series vs feature 
productions)
Animation Industry productions: Schedules, timelines, pipelines
Studio Lab            
Demonstration - fun/concept-packs, design packs (rough clean 
approaches) 

LAB Activities - presentation of GFP concept art (Pitch Package) - 
style development and discussion of  pre-production schedule and 
final pipeline
Critique and Discussion
	
Evaluation: In-class activities 
DUE: Pitch Package (hardcopy for display by Friday - 5%) 
For next week: individual research, style & art direction sketches 
for GFP- GFP rough boards 
              	
WEEK 9  Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Lilo and stitch (Style and Art Direction)
Production Design & Art Direction(shorts vs series vs feature   
productions)
Principles of Effective Collaboration & Communication on GFP

Studio Lab            
Demonstration - prepping board for design process - style guides 
(series vs feature)
Practice of Effective Collaboration on GFP  
LAB Activities - art direction and style development for GFP 
Critique and Discussion

Evaluation: In-class activities
DUE: Composited, final MLA layout and art (Hand-in Folder - 10
For next week: individual research, style & art direction sketches

WEEK 10 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Short films Animation Aesthetics
Series design process and production pipeline (design packs & board, 
design teams allocation of workload,)

Studio Lab            
Demonstration - Painting layouts (informs MLA)
LAB Activities - group film style Critique and Discussion (critique 
and synthesis of individual style direction), progress check, design 
list

Evaluation: In-class activities
DUE: Group Standard Operating Procedures (group mark---5%)
For next week: individual GFP design pack sketches and MLA color 
sketch

WEEK 11 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Case Study - Sam and Max (Style and Series Productions)
Art direction and storyboard demands (series vs. feature vs      
independent productions)
Colour scripts and Art Direction(series vs. feature vs      
independent productions)

Studio Lab            
LAB Activities - GFP design pack (individual workload) choose mock 
up scene
Critique and Discussion

Evaluation: In-class activities 
DUE: Design style and art direction assignment (GFP individual mark 
-   Hand-in folder - 15%) For next week: individual GFP design pack 
sketches 

WEEK 12 Lecture - Concepts, Principles and Theories Principles of 
Effective Collaboration & Communication on GFP
Case Study - Little Bear (Style and Series Productions)

Studio Lab            
Demonstration - GFP design purpose, revision and clean up 
approaches, 
Advanced compositing
LAB Activities - GFP design pack (discussion and critique of ongoing 
work)

Evaluation: In-class activities DUE: Scene mock up (GFP group mark - 
presentation & hand-in folder - 10% )

WEEK 13 Lecture - Concepts, Principles and Theories
Principles of Effective Collaboration & Communication on GFP
Preparing for Production, project assessment

Studio Lab            
Demonstration - identifying style and design aesthetics, progress 
check
Critique and Discussion
LAB Activities - GFP design pack (discussion and critique of ongoing 
work, clean design pack designs)
			 
Evaluation: In-class activities
DUE: Final MLA composited scenes (Hand-in folder - 15%)
For next week: Final design pack and ANIMATIC/story-reel.


WEEK 14 Lecture - Review
Principles of Effective Collaboration & Communication on GFP
Production phase projections and considerations 

Studio Lab             
LAB Activities: pre-production Critique, Discussion and Summary, 
production phase preparation. MLA screening and critique.

DUE: Design & Art Direction Assignment (GFP group mark - Hand-in 
folder - 20%)


Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including assisting another student to cheat, will be penalized as detailed in the Student Handbook.

Students who have any questions regarding whether or not specific circumstances involve a breach of academic honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.

Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
 
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