ANIM3007
Animation 4 - Classical |
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I: Administrative Information II: Course Details
III: Topical Outline(s) Printable Version Public |
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Section I: Administrative Information
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Credit Value: 6.0
Credit Value Notes: N/A
Effective: Fall 2004
Prerequisites:
N/A
Corequisites:
N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A |
Course
Name (short): Animation 4 - Classical
School: All Sheridan Schools
Program(s):
Animation
Program Coordinator(s):
Andrew Bodor
Course Leader or Contact: David Quesnelle
Originator: Paulette Geffros
Designate: Paulette Geffros
Version: 1.0
Status: Approved (APPR)
Calendar Description
Lectures on action analysis, visual rhythm, and tempo are followed by
in-depth animation exercises. Students practise editing, sound
recording, and track reading to synchronize the spoken word with the
action and characterization of a drawn character. Lectures on the
character design and walks, facial animation and lip sync are
supported by practical exercises in picture continuity arrangement and
creating storyboards for the animation film projects.
Typical Instructional Format
Lecture
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84.0 |
Total hours: |
84.0 |
Courses may be offered in other formats.
Section I Notes:
N/A
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Section II: Course Details
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Detailed Description
Lectures on action analysis, visual rhythm, and tempo are followed by
in-depth animation exercises. Students practise editing, sound
recording, and track reading to synchronize the spoken word with the
action and characterization of a drawn character. Lectures on the
character design and walks, facial animation and lip sync are
supported by practical exercises in picture continuity arrangement and
creating storyboards for the animation film projects.
Program Context
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Animation |
Program Coordinator: Andrew Bodor |
This course is the fourth part of a core component of the Classical Animation program and leads to more advanced studies in subsequent semesters.
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Course
Learning Outcomes
Learning
outcomes identify the critical performances, and the knowledge, skills
and attitudes that successful students will have reliably demonstrated
through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:
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Knowledge
Successful students will have demonstrated knowledge of:
- basis animation principles.
- structural drawing and its application to animation.
- the production process of an animated film from initial idea to
final projected image.
- an increased understanding and proper use of 3D design in their
animated characters.
- a solid ability to shorthand sketch for animation posing.
- success in their ability to visually tell a story through animated
film.
- an increased understanding and sensitivity to the use of body
posture to communicate thought and attitude and the successful
application of the basic principles to character posing.
- a growing ability to assess, analyse and critique strengths and
weaknesses in their own work and in that of others.
Skills
Successful students will have demonstrated further development in
their abilities to:
- a consistent application of all the outcomes acquired in Animation
2.
- a will-developed and consistent level of application of basic
animation principles to the analysis of animated motion and
characterization.
The following principles will be demonstrated with the given
exercises:
- timing - internal to motion, i.e. slow in and slow out
- arcs and path of action
- center of gravity - balance and weight
- squash and stretch
- primary forces and secondary action
- wave action
- torque
- the understanding and application of these principles in cumulative
and the succesful use of each principle should be demonstrated in
each subsequent exercises.
Attitudes
Successful students will have demonstrated attitudes of:
- responsible awareness of the amount of work and degree of skill
required to produce successful animation by the given deadline
date.
- proficiency in time management and the application of work
processes and sequencing techniques to complete satisfactory work
in the scheduled time
- professional attitudes, resourcefulness and independence through
prompt completion of all assigned homework, studio exercises,
preparation for classes and regular attendance and participation.
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Evaluation Plan
Students demonstrate their learning in the following ways:
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Main Focus - Action Analysis and relation to animation acting.
Assignments Percentage Deadlines
Assignment 1 Character Walk 25% January 28
Assignment 2 Character Run 35% February 11
Assignment 3 Lip Sync x4 25% March 11
Assignment 4 Lip Sync w/David 25% April 19
100%
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Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:
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Generic
Skills
Generic Skills emphasized in the course:
X
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communication
- written |
X
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communication
- oral |
X
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communication
- visual |
X
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analytical |
X
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creative
thinking |
X
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decision
making |
X
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interpersonal |
X
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numeracy |
X
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organizational |
X
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problem
solving |
X
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technological |
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other
(see below) |
Notes: N/A
General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges
and Universities.
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asthetic
appreciation |
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social
understanding |
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civic
life |
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understanding
science |
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cultural
understanding |
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understanding
technology |
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personal
development |
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work
and the economy |
Prior Learning Assessment and Recognition
PLAR Contact: Andrew Bodor
Students may apply to receive credit by demonstrating achievement
of the course learning outcomes through previous life and work experiences.
This course is eligible for challenge through the following
method(s):
Challenge Exam |
Portfolio |
Interview |
Other |
Not Eligible for PLAR |
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X |
X |
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Notes: N/A
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Section III: Topical Outline
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Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2004
Professor: David Quesnelle
Textbook(s): N/A
Applicable student group(s): Students of Classical Animation
Course Details:Instructors: David Quesnelle and Vivien Ludlow
Topical Outline
Week 1 - Handout assignment - Character Walk
- Lecture - Character Design and Walks
Week 2 - Continue Character Walk
- Lecture - More on Walks
- Study different types of walks and character types
Week 3 - Handout Character Run
- Lecture - Viewing and critique of Character Walks
- Brief intro to runs: Different types of runs and character
types
Week 4 - Continue Character Run
- Lecture - Character motivation and how it will affect the
run. Also how to resolve the run.
Week 5 - Handout Acting/Lip Sync
- Viewing and critique of Character Runs
- Brief intro: Acting/Lip Sync. Introduce body acting and how
it relates to the lip sync. How does emotion and character
type affect lip sync
Week 6 - Continue Acting/Lip Sync
- Lecture - Continue body acting and how it relates to Lip
Sync
- Introduce sound breakdown and how it translates to
different mouth shapes
- Dope Sheet Breakdown.
Week 7 - Continue Acting/Lip Sync
- Lecture - Continue Dope Sheet
- Breakdown
- More on mouth shapes
- Introduce Eye Direction and gesture
BREAK WEEK
Week 8 - Continue Acting/Lip Sync
- Lecture - Character facial animation
- Characters thought process and how it can create
overlapping action
Week 9 - Continue Acting/Lip Sync
- Finessing the acting of the character
Week 10 - Start D. Howe"s Lip Sync/Reel
- Viewing and critique of first lip sync exercise
- Brief intro to Lip sync/Reel
Week 11 - Continue Lip Sync/Reel
- Assesment of model sheets
- Viewing and critique of rough keyed reels. Students should
have all keyed and indicate which section will be developed
into animation.
Week 12 - Continue Lip Sync/Reel
- Explore character rythm and dialogue accent
- Reinforce the use of silhouette in the acting
Week 13 - Continue Lip Sync/Reel
- Look for mouth shapes that will work with the character and
convey the emotions required by the scene.
Week 14 - Evaluations
Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original,
unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on
work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not
the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including
assisting another student to cheat, will be penalized as detailed in the Student Handbook.
Students who have any questions regarding whether or not specific circumstances involve a breach of academic
honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.
Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment
of every person engaged in the learning process. Behaviour which is inconsistent with this principle will
not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
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