ANIM2001
Animation Drawing 1 |
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I: Administrative Information II: Course Details
III: Topical Outline(s) Printable Version Public |
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Section I: Administrative Information
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Credit Value: 2.0
Credit Value Notes: N/A
Effective: Fall 2004
Prerequisites:
N/A
Corequisites:
N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A |
Course
Name (short): Animation Drawing 1
School: All Sheridan Schools
Program(s):
Animation
Program Coordinator(s):
Andrew Bodor
Course Leader or Contact: Kristin Andrew Pearn
Originator: Paulette Geffros
Designate: Paulette Geffros
Version: 1.0
Status: Approved (APPR)
Calendar Description
In this course you will be introduced to drawing dimensional forms,
which in turn will be used in the construction of solid, well-drawn
cartoon characters. During the first semester the emphasis of the
course will be an introduction to basic design principles, learning to
use and manipulate three-dimensional geometric shapes, and gaining an
understanding of human anatomy. This will lead to discussions of
character typecasting.
Typical Instructional Format
Lecture
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26.0 |
Other
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2.0 |
Total hours: |
28.0 |
Courses may be offered in other formats.
Section I Notes:
N/A
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Section II: Course Details
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Detailed Description
In this course you will be introduced to drawing dimensional forms,
which in turn will be used in the construction of solid, well-drawn
cartoon characters. During the first semester the emphasis of the
course will be an introduction to basic design principles, learning to
use and manipulate three-dimensional geometric shapes, and gaining an
understanding of human anatomy. This will lead to discussions of
character typecasting.
Program Context
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Animation |
Program Coordinator: Andrew Bodor |
This course is the first part
of a core component of the
Classical Animation program
and leads to more advanced
studies in subsequent
semesters.
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Course
Learning Outcomes
Learning
outcomes identify the critical performances, and the knowledge, skills
and attitudes that successful students will have reliably demonstrated
through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:
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Knowledge
Successful students will have demonstrated
knowledge of:
- structural drawing
- geometric breakdown of shapes and forms in various poses
- lines of action
- exaggeration, emotion, expression and attitude in character design
- construction of various model sheets designed in animation studios
- on model consistency and believable weight, balance and proportion
in character design
- design of anthropomorphic objects and animals
- character types
- character interaction
- structural breakdown of established characters
Skills
Successful students will have demonstrated further
development in their abilities to:
- draw structurally
- incorporate a strong sense of balance and weight in character design
- draw basic dimensional forms from a variety of views
- have characters express emotion resulting in convincing performance
posing
- use model sheets to analysis proportion and on model consistency
- understand types of anthropomorphism in animal and inanimate objects
- design characters that function for movement, are appealing and
believable.
Attitudes
Successful students will have demonstrated
attitudes of:
- professionalism (presentation is orderly, instructions are followed,
deadlines are met)
- responsibility
- working cooperatively in large and small groups as well as with
partners
- class participation
- respect for classroom environment
- respect for one and other
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Evaluation Plan
Students demonstrate their learning in the following ways:
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Assignment #1 10%
Assignment #2 10%
Assignment #3 15%
Assignment #4 15%
Assignment #5 40%
Sketch Books 10%
TOTAL 100%
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Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:
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Generic
Skills
Generic Skills emphasized in the course:
X
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communication
- written |
X
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communication
- oral |
X
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communication
- visual |
X
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analytical |
X
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creative
thinking |
X
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decision
making |
X
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interpersonal |
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numeracy |
X
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organizational |
X
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problem
solving |
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technological |
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other
(see below) |
Notes: N/A
General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges
and Universities.
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asthetic
appreciation |
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social
understanding |
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civic
life |
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understanding
science |
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cultural
understanding |
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understanding
technology |
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personal
development |
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work
and the economy |
Prior Learning Assessment and Recognition
PLAR Contact: Andrew Bodor
Students may apply to receive credit by demonstrating achievement
of the course learning outcomes through previous life and work experiences.
This course is eligible for challenge through the following
method(s):
Challenge Exam |
Portfolio |
Interview |
Other |
Not Eligible for PLAR |
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X |
X |
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Notes: N/A
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Section III: Topical Outline
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Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2004
Professor: Kristin Andrew Pearn
Textbook(s): N/A
Applicable student group(s): Classical Animation Students
Course Details:WEEK 1: Introduction and overview of course
Assignment: name slate
WEEK 2: Lesson: 1,2 and 3 point perspective
ellipses, geometric and organic forms
Assignment #1 - 10%
- 3 views of 3 geometric forms
WEEK 3: Lesson:
- simple figure construction and basic design principals:
skeleton and geometric forms
- how to create appealing shapes within figure construction
Deadline: Assignment #1 - geometric forms
WEEK 4: Lesson: simple anatomy: hands and feet
Assignment #2 - 10%
- 5 poses of your hand
- 3 poses of you feet
WEEK 5: Exercise: posing the simple figure using live model reference
Assignment #3: - 15%
- 5 poses of 5 different expressions drawn from live model
Deadline: Assignment #2 - hands and feet
WEEK 6: Lesson: facial features and expressions
Assignment #4 - 15%
- 5 expressions of supplied face
- head rotation
Deadline: Assignment #3 - poses of live model
WEEK 7: Lesson: creating character "types" (focusing on head shapes
and features)
Deadline: Assignment #4 - expressions and head rotation
WEEK 8: No Scheduled Classes
Week 9: Lesson: creating character types (focusing on head shapes and
features)
Assignment #5 - 40%
- design pack from Story Passage 1
WEEK 10: Field Trip: Royal Winter Fair
Assignment: sketch book - 10%
- 5 pages of drawings for Royal Winter Fair (photocopies
please)
WEEK 11: Critique and revision of design pack assigned in Week #9
Deadline: sketch book assignment
WEEK 12: Create model sheets for Assignment #5
WEEK 13: Assessments begin (I think)
Deadline: Assignment #5 - Design Pack/Model Sheets
WEEK 14: Assessments
Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original,
unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on
work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not
the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including
assisting another student to cheat, will be penalized as detailed in the Student Handbook.
Students who have any questions regarding whether or not specific circumstances involve a breach of academic
honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.
Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment
of every person engaged in the learning process. Behaviour which is inconsistent with this principle will
not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
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