ANIM18634
Sound Design- Music, Sound Effects, Vocal Production |
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I: Administrative Information II: Course Details
III: Topical Outline(s) Printable Version Public |
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Section I: Administrative Information
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Credit Value: 3.0
Credit Value Notes: N/A
Effective: Fall 2004
Prerequisites:
N/A
Corequisites:
N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: None |
Course
Name (short): Sound Design
School: All Sheridan Schools
Program(s):
Bachelor of Animation
Program Coordinator(s):
Michael Carter
Course Leader or Contact: Bruno Degazio
Originator: Paulette Geffros
Designate: Paulette Geffros
Version: 1.01
Status: Approved (APPR)
Calendar Description
In this course students will learn how to produce a sound track
incorporating voice, music and effects to enhance an animated film.
The student will examine components and qualities of sound through
lectures, labs and workshops. Recording, mixing and editing a
soundtrack will all be explored through practical exercises and
through the study of theories of sound design in animation.
Typical Instructional Format
Lecture
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14.0 |
Other
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28.0 |
Total hours: |
42.0 |
Courses may be offered in other formats.
Section I Notes:
The students will practise sound recording, mixing and editing in
computer labs and sound studio.
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Section II: Course Details
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Detailed Description
Through lectures and workshops the student will learn how to produce
a soundtrack for animated films. A basis of technical theory and
nomenclature is provided, as well as aesthetic guidelines and
historical perspective on the use of sound in animated media.
Practical exercises will explore: voice recording, foley effects and
the use of library sound effects, creative sound design, the creation
of a musical "temp score". computer-based sound editing and
processing technology; and the rudiments of mixing a soundtrack.
Program Context
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Bachelor of Animation |
Program Coordinator: Michael Carter |
Sound Design is an intensive
course in the history,
aesthetics, and techniques of
sound design. It provides the
students with the necessary
knowledge and skills of sound
that they require to enhance
their second-year animation
project.
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Course
Learning Outcomes
Learning
outcomes identify the critical performances, and the knowledge, skills
and attitudes that successful students will have reliably demonstrated
through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:
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Knowledge
-how sound (music, dialogue and effects) affects the mood and
atmosphere of visual story telling
-the history of animation and sound technology
-how to breakdown a sound and series of sounds
-the impact of tempo, phases, beats, rhythm on the experience of the
animated images
-the debates in audio theory
-aesthetics of sound elements
-issues involved in synchronizing to picture
-when and why to use music
-features and functions of mixing and editing software
-variety of production techniques and style
-different ways of hearing sound
Skills
-learn to breakdown a sound tract
-learn to animate lip sync
-voice directing, voice performance -- how to direct talent and voice
production
-use appropriate software to edit and synchronize audio elements
-foley performance and recording
-the use of signal processing plugins for creative sound effect design
-search, select and edit library sound effects to picture
-select and edit appropriate music to picture
-design and produce sound effects
-use software to "change the performance" and to achieve desired
effects
-cue sheet layout and usage
-mixing of audio elements to produce a final sound track
-mixing delivery formats (eg. mono, stereo, theatrical formats)
Attitudes
-work independently and in small groups
-participate in group discussions
-take direction (seek clarification and critique of work before due
dates)
-demonstrate professional desire for completion of course projects
-ability to objectively recognize learning curve
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Evaluation Plan
Students demonstrate their learning in the following ways:
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Evaluation projects are built around the integrated project with the
animation course.
Week 4 - 15%
- multiple choice test on history, theory, aesthetics,
nomenclature
Week 6 - 25%
- sound script for animation project
Week 12 - 20%
- evaluation of practical project work to date dialogue,
music, effects tracks
Week 14 - 25%
- evaluation of finished soundtrack mix
Participation - 15%
Total 100%
Evaluation Practices
Assignment and Test:
- It is expected that students will submit assignments at the
beginning of class and write tests on time.
- Students must be present in class to get credit for pop quizzes
and/or in-class assignments (where applicable).
- Students who are absent for homework assignments are responsible
for finding out what was missed.
- If there are exceptional circumstances for missing a test or
assignment due date, students should make every effort to notify
the teacher before the time or date.
Late Assignments:
- Unless there are verifiable medical or compassionate grounds for
lateness, or if the student has arranged an extension before the
due date, late assignments will be downgraded as follows:
- 10% (one letter grade) per day for a maximum of three days.
- After a period of three days' lateness, assignments will receive a
grade of zero (0) percent.
Missed Tests:
- To have the opportunity to write a make-up test, the student may be
required to provide appropriate documentation. All make up tests
will be written at a time and place specified by the teacher.
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Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:
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Generic
Skills
Generic Skills emphasized in the course:
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communication
- written |
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communication
- oral |
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communication
- visual |
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analytical |
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creative
thinking |
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decision
making |
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interpersonal |
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numeracy |
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organizational |
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problem
solving |
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technological |
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other
(see below) |
Notes: N/A
General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges
and Universities.
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asthetic
appreciation |
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social
understanding |
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civic
life |
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understanding
science |
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cultural
understanding |
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understanding
technology |
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personal
development |
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work
and the economy |
Prior Learning Assessment and Recognition
PLAR Contact: Michael Carter
Students may apply to receive credit by demonstrating achievement
of the course learning outcomes through previous life and work experiences.
This course is eligible for challenge through the following
method(s):
Challenge Exam |
Portfolio |
Interview |
Other |
Not Eligible for PLAR |
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X |
X |
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Notes: N/A
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Section III: Topical Outline
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Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2004
Professor: Bruno Degazio
Textbook(s): TBA
Recommended Readings:
The New Recording Studio Handbook
John M Woram; Alan P Kefauver; John M Woram
Publisher: Commack, N.Y. : ELAR, )1989.
ISBN: 0914130048
Advanced Digital Audio
Pohlmann, Kenneth C.
1st. Ed; Hardback; Book
Macmillan Computer Publishing
ISBN: 0672227681
The Tuning of the World
Schafer, R. Murray
McClelland & Stewart
ISBN 0394409663
SOUNDSCAPE - Exploring the Art of Sound with the Moving Images
The School of Sound Lectures 1998-2001
Edited by Larry Sider
224 pages Columbia University Press (US), Wallflower Press (UK) 2003
Recommended Website: www.filmsound.org
Applicable student group(s): Bachelor of Applied Arts (Animation)
Course Details:Week 1 History of sound in animation
Week 2 The language of sound
- Aesthetics and story telling
- Atmosphere and mood
Week 3 Digital audio theory and nomenclature; acoustic
Week 4 Structure of a soundtrack dialogue, (narration), music
and effects
Multiple Choice Test
Week 5 The sound spotting session creation of the sound script
Week 6 Fundamentals & recording
Sound script for animation project due
Week 7 Dialogue and voice over recording
Break Week - NO SCHEDULED CLASSES
Week 8 Foley performance and recording
Week 9 Track layout and editing
Week 10 Selecting and editing a musical score
Week 11 Selecting and editing sound effects
Week 12 DSP software and creative sound design
Evaluation of practical project work
Week 13 Mixer layout; the concept of stems; DSP peak limiter,
reverb; bouncing the final mix
Week 14 Mixing the soundtrack delivery formats, synchronization
issues, aesthetics of the mixed soundtrack, cue sheets,
audio broadcast standards
Evaluation of finished soundtract mix
Lab Requirements:
- This course will primarily use a computer sound lab.
- Weeks 7 & 8 require the use of a voice recording studio and foley
recording studio respectively.
Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original,
unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on
work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not
the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including
assisting another student to cheat, will be penalized as detailed in the Student Handbook.
Students who have any questions regarding whether or not specific circumstances involve a breach of academic
honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.
Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment
of every person engaged in the learning process. Behaviour which is inconsistent with this principle will
not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
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