ANIM16693
Animation and Design 2
 
  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version   Public
 
Section I: Administrative Information
  Credit Value: 6.0
Credit Value Notes: N/A
Effective: Fall 2004
Prerequisites: N/A
Corequisites: N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A

Course Name (short): Animation and Design 2
School:
All Sheridan Schools
Program(s): Bachelor of Animation
Program Coordinator(s): Tba
Course Leader or Contact: Vivien Ludlow
Originator: Vivien Ludlow
Designate: Vivien Ludlow
Version:
1.0
Status: Inactive (INAC)

Calendar Description
Students will continue to work on design rules established in first semester. These include: continuing to build and develop drawing skills, expanding knowledge to simplify and design appealing overlapping action, and studying animal anatomy, design and caricature. The vocabulary of motion will be developed through motion exercises. Through the exploration of character expression and movement the students will gain knowledge of the processes involved in the art of 2-dimensional animation.

Typical Instructional Format

Lecture
42.0
Other
42.0
Total hours: 84.0

Courses may be offered in other formats.

Section I Notes: The Instructor is present in the studio.

 
 
Section II: Course Details

Detailed Description
Students will continue to work on design rules established in first semester. These include: continuing to build and develop structural drawing skills, expanding knowledge to simplify and design appealing overlapping action (drapery and hair) and studying animal anatomy, design and caricature. The vocabulary of motion will be developed through motion exercises. Students will also discuss the difference between conceptual and production art work, and create a working design package (studio standard). Through the exploration of character expression and movement students will gain knowledge of the processes involved in the art of classical 2-dimensional animation.

Program Context

 
Bachelor of Animation Program Coordinator: Tba
This course is a core component of the first year of the Bachelor of Applied Arts (Animation) program. It provides the students with the animation and design skills that allow them to understand the fundamentals of character development, character interaction and visual storytelling. By meeting the learning outcomes successfully, students are prepared to progress to Year 2.


Course Learning Outcomes
Learning outcomes identify the critical performances, and the knowledge, skills and attitudes that successful students will have reliably demonstrated through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:

 
 
            Knowledge
			
- the types of anthropomorphism in animal and inanimate objects.
- character types, exaggeration, emotion, expression and attitude of 
  animated characters.
- various types of character interaction.
- construction of various model sheets designed in animation studios.
- model consistency and how believable weight, balance and   
  proportion in character design is achieved.
- basic animation principles, structural drawing and its application 
  to animation.
- the production process of an animated film from initial idea to 
  final projected image.
- the properties of animation and design as they apply to animated 
  film.

 
            Skills
			
- draw structurally.
- draw a geometric breakdown of shapes and forms in various poses 
  and views.
- display in drawings a strong sense of balance and weight in 
  character design.
- create expressions of emotion in characters through convincing 
  performance posing.
- create characters through facial details.
- design characters that function for movement and are appealing 
  and believable.
- create inter-related drawings to produce a convincing illusion 
  of motion in time and space.
- analyze proportion and model consistency.
- use video line-testing equipment.

 
            Attitudes
			
- practising professionalism (presentation is orderly, instructions
  are followed, deadlines are met).
- responsibility.
- willingness to work cooperatively in large and small groups as 
  well as with partners.
- acceptance and appreciation of evaluation by peers and instructors.
- willingness to participate in class exercises.
- recognition of the value of respecting the classroom environment.

Evaluation Plan
Students demonstrate their learning in the following ways:

 
Module A: Animation - Vivien Ludlow

Students demonstrate their learning in the following ways:

Four assignments will be given in the semester. Each assignment will 
be worth 20% of the overall semester grade. These assignments will 
involve either one or both of the following components:
- the preparation and presentation of filmed animation.
- the preparation and presentation of drawings and exposure sheets.

Assignment #1a   20%
Assignment #2a   20%
Assignment #3a   20%
Assignment #4a   20%
Exam             20%
       TOTAL    100%

Module B: Design - Peter Emslie
Assignment #1b   25%
Assignment #2b   25%
Assignment #3b   50%
      TOTAL     100%

Evaluation Practices

Assignment and Test:
- It is expected that students will submit assignments at 
  the beginning of class and write tests on time.
- Students must be present in class to get credit for pop quizzes 
  and/or in-class assignments (where applicable).
- Students who are absent for homework assignments are responsible
  for finding out what was missed.
- If there are exceptional circumstances for missing a test or 
  assignment due date, students should make every effort to notify
  the teacher before the time or date.

Late Assignments:
- Unless there are verifiable medical or compassionate grounds 
  for lateness, or if the student has  arranged an extension 
  before the due date, late assignments will be downgraded as follows:
- 10% (one letter grade)  per day for a maximum of three days.
- After a period of three days' lateness, assignments will receive 
  a grade of zero (0) percent.

Missed Tests:
- To have the opportunity to write a make-up test, the student may 
  be required to provide appropriate documentation. All make up 
  tests will be written at a time and place specified by the teacher.
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Generic Skills
Generic Skills emphasized in the course:

X communication - written   communication - oral X communication - visual
  analytical X creative thinking X decision making
X interpersonal   numeracy X organizational
X problem solving   technological   other (see below)

Notes: N/A

General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges and Universities.

  asthetic appreciation   social understanding
  civic life   understanding science
  cultural understanding   understanding technology
  personal development   work and the economy

Prior Learning Assessment and Recognition
PLAR Contact: Vivien Ludlow

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous life and work experiences. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
  X X    

Notes: N/A

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2004
Professor: Multiple Professors
Textbook(s):
Required:  The instructor will assume that students are familiar  
           with the information covered in the textbooks.  It          
           is recommended that students read the textbook
           early in the semester.

Richard Williams, Richard. The Animator's Survival Kit. Faber and 
Faber Ltd. 2001.
Thomas, Frank and Ollie Johnston: Disney Animation: The Illusion of 
Life.  
Walt Disney Productions, Burbank, California, U.S.A., second printing 
1984.
Hamm, Jack How  To Draw  Animals. A Perigree Book, Penguin Putnam 
Inc. 1983.

MATERIALS:
- blue "Col-Erase" pencils: light, medium and dark shades. 
  You may use technical pencils if you wish, but load them 
  with thick-format blue leads available from the Bookstore 
- red "col-Erase" pencils 
- 2B, B, HB pencils. You may use technical pencils if you wish. 
- white plastic eraser 
- animation paper measuring 10-1/2"x13" 
- animation exposure sheets 
- portable "Acme" peg-bar 
- plastic animation field guide 
- a carrying case for artwork 
- a blank CD (750 megabytes) 
- 12" ruler
- 9x12" sketchbook

Applicable student group(s): The Students of the Bachelor of Applied Arts (Animation) Program
Course Details:
Instructors
Module A: Animation - Vivien Ludlow 
Module B: Design -  Peter Emslie

Module A: Animation - Vivien Ludlow

Week   1   Jan.  5  Assignment #1a: The Combo Walk
Week   2   Jan. 12  Work/shoot Combo Walk
Week   3   Jan. 19  Work/shoot Combo walk
Week   4   Jan. 26  Deadline: Combo Walk - CD and Scene 
                    Package(including treadmill, etc.)
Week   5   Feb.  2  Assignment #2a: Head Rotation and Expression
                    Change
Week   6   Feb.  9  Work/shoot Head Rotation and Expression Change
Week   7   Feb. 16  Deadline: Head Roation and Expression Change 
                    - CD and drawings only, including BG and           
                    elliptical path for rotation
           Feb. 23  No Scheduled Classes
Week   8   Mar.  1  Assignment #3a: The Animal Walk
Week   9   Mar.  8  Work/shoot Animal Walk
Week  10   Mar. 15  Deadline: Animal Walk - CD and drawings, also
                    treadmills and research material
Week  11   Mar. 22  Assignment #4a: The Flour Sack Jump and 
                    Cartoon Take
Week  12   Mar. 29  Work/shoot Flour Sack Jump and Take
Week  13   Apr.  5  Work/shoot Flour Sack Jump and Take
                    ASSESSMENTS & IN-CLASS EXAM 
Week  14   Apr. 12  Deadline: Flour Sack Jump and Take
                    ASSESSMENTS & SCREENING

Module B: Design - Peter Emslie
Week  1   Hair and drapery
          Assignment #1b - 25%: character types
Week  2   Eyes: In-depth analysis of direction and expressions
          Assignment #1b due
Week  3   Dynamic posing and character interaction
Week  4   Working from the live model, who will assume a "role" 
          and act out appropriate poses
Week  5   Anthropomorphism Part 1
Week  6   Anthropomorphism Part 2
          Assignment #2b - 25%: animals as human character types
Week  7   Zoo Trip (subject to change)
Feb. 23rd No Scheduled Classes
Week  8   Study of animation model sheets
          Assignment #3b - 50%: design 2 character model sheets 
                          - 50% (possibly based on storyboard
                                assignment) 
          Assignment #2b due
Week  9   Analyzing "Appeal"
          Study of 'S' curves
Week 10   Caricature
Week 11   Using reference
          Assignment #3b due
Week 12   The clean-up line
          Discussion of other applications of cartooning
Week 13   Assessments
Week 14   Assessments

Note: This outline is subject to some modification.


Academic Honesty
The principle of academic honesty requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the faculty member, or otherwise submitting work that is not the student's own violates this principle and will not be tolerated. Instances of academic dishonesty, including assisting another student to cheat, will be penalized as detailed in the Student Handbook.

Students who have any questions regarding whether or not specific circumstances involve a breach of academic honesty are advised to discuss them with the faculty member prior to submitting the assignment in question.

Discrimination and Harassment
Sheridan is committed to provide a learning environment that respects the dignity, self esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination are available in the Student Handbook.
 
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