ANIM55892
Advanced Cinematography & Rend
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  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version
 
Section I: Administrative Information
  Total hours: 70.0
Credit Value: 5.0
Credit Value Notes: N/A
Effective: Spring/Summer 2013
Prerequisites: (ANIM56367) AND (ANIM59014) AND (ANIM50261) AND (ANIM50004)
Corequisites: ANIM50065, ANIM53551, ANIM58263
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A

Program(s): Visual Effects
Program Coordinator(s): Noel Hooper
Course Leader or Contact: Noel Hooper
Version:
1.0
Status: Approved (APPR)

Section I Notes: N/A

 
 
Section II: Course Details

Detailed Description
Students use advanced tools to effectively render elements that can be seamlessly integrated into live action. With a more in-depth look at the technical and artistic approaches to cameras, lights and materials students build on their foundational knowledge to customize tools to achieve a higher level of photo-realistic rendering. They design, light, acquire and analyze footage and render images that can be convincingly integrated into their projects.

Program Context

 
Visual Effects Program Coordinator: Noel Hooper
This is a required course and is the second of two needed to cover the topics of cinematography and rendering.


Course Critical Performance and Learning Outcomes

 
 Critical Performance

By the end of the course the students will have demonstrated the
ability to use advanced tools and techniques to render photo real
images that can be integrated into live-action.

Learning Outcomes
To achieve the critical performance, students will have demonstrated
the ability to

1. Create custom shaders to achieve photo-real rendering.
2. Use shading language to write a shader for use in visual effects.
3. Create advanced lighting setups to achieve photo-real rendering.
4. Utilize multiple techniques for adding photo based and painted 
   textures.
5. Use customized lighting to achieve specialized complex lighting
   effects.
6. Create lighting and rendering to define or match atmosphere. 
7. Match-move free-moving objects and cameras.
8. Create lighting to match natural phenomena.
9. Operate camera to capture footage for visual effects.
10. Light sets to create footage for visual effects.
11. Document on-set camera and light information required for
    post-production.


Evaluation Plan
Students demonstrate their learning in the following ways:

 
Module 1 - Acquisition  20%
Module 2 - Project 5    40% 
Module 3 - Project 6    40%

(note: Projects 1-4 are completed in Term 1)
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Essential Employability Skills
Essential Employability Skills emphasized in the course:

  Communication   Critical Thinking & Problem Solving   Interpersonal
  Numeracy   Information Management   Personal

Notes: N/A

Prior Learning Assessment and Recognition
PLAR Contact (if course is PLAR-eligible) : Office of the Registrar

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous relevant work/life experience, service, self-study and training on the job. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
  X X    

Notes:  Requires portfolio and interview.

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Spring/Summer 2013
Professor: Noel Hooper
Textbook(s):
N/A

Applicable student group(s): N/A
Course Details:
Module 1 Acquisition

Direct a film shoot to acquire the footage for the Capstone project. 
Assume different production roles to aid in the acquisition of footage
for classmates.
Work with other students to ensure successful acquisition of all
required footage.

Learning Outcomes: 9,10,11

Evaluation Module 1 Capstone Production-20% of course grade

Module 2 Advanced Match-Moving and Texturing 

Use advanced 3D tracking and match-moving solutions.
Create and modify textures using 3d paint tools and techniques.

Learning Outcomes: 1,4,7

Evaluation Module 2 Project 5-40% of course grade




Module 3 Advanced Lighting and Rendering

Apply advanced lighting techniques for animated and specialized lighting.
An introduction to shading language to create custom shaders.

Learning Outcomes: 1,2,3,6,8

Evaluation Module 3 Project 6-40% of course grade


Sheridan Policies

All Sheridan policies can be viewed on the Sheridan policy website.

Academic Integrity: The principle of academic integrity requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the professor, or otherwise submitting work that is not the student's own, violates this principle and will not be tolerated. Students who have any questions regarding whether or not specific circumstances involve a breach of academic integrity are advised to review the Academic Integrity Policy and procedure and/or discuss them with the professor.

Copyright: A majority of the course lectures and materials provided in class and posted in SLATE are protected by copyright. Use of these materials must comply with the Acceptable Use Policy, Use of Copyright Protected Work Policy and Student Code of Conduct. Students may use, copy and share these materials for learning and/or research purposes provided that the use complies with fair dealing or an exception in the Copyright Act. Permission from the rights holder would be necessary otherwise. Please note that it is prohibited to reproduce and/or post a work that is not your own on third-party commercial websites including but not limited to Course Hero or OneNote. It is also prohibited to reproduce and/or post a work that is not your own or your own work with the intent to assist others in cheating on third-party commercial websites including but not limited to Course Hero or OneNote.

Intellectual Property: Sheridan's Intellectual Property Policy generally applies such that students own their own work. Please be advised that students working with external research and/or industry collaborators may be asked to sign agreements that waive or modify their IP rights. Please refer to Sheridan's IP Policy and Procedure.

Respectful Behaviour: Sheridan is committed to provide a learning environment that supports academic achievement by respecting the dignity, self-esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination, Academic Integrity and other academic policies are available on the Sheridan policy website.

Accessible Learning: Accessible Learning coordinates academic accommodations for students with disabilities. For more information or to register, please see the Accessible Learning website (Statement added September 2016)

Course Outline Changes: The information contained in this Course Outline including but not limited to faculty and program information and course description is subject to change without notice. Any changes to course curriculum and/or assessment shall adhere to approved Sheridan protocol. Nothing in this Course Outline should be viewed as a representation, offer and/or warranty. Students are responsible for reading the Important Notice and Disclaimer which applies to Programs and Courses.


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