ANIM53501
Computer Lighting and Rendering 2
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  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version
 
Section I: Administrative Information
  Total hours: 42.0
Credit Value: 3.0
Credit Value Notes: N/A
Effective: Winter 2005
Prerequisites: (ANIM54110) AND
Corequisites: ANIM54925
Equivalents:
N/A
Pre/Co/Equiv Notes: PR - Computer Animation or Equivalent

Program(s): Comp Animation-Dig Vis Eff
Program Coordinator(s): James Sayers
Course Leader or Contact: Richard Cohen
Version:
2.0
Status: Approved (APPR)

Section I Notes: N/A

 
 
Section II: Course Details

Detailed Description
This second semester course which is a continuation of Computer Lighting and Rendering 1 will use the paradigm of a studio environment and take it one step further by allowing the student to concentrate on a personal project and work with the instructor on a one on one basis. Pre-production on this project will have been completed in the first semester class "Visual FX & Pre-Production" allowing the student to put into practice advanced uses of the techniques and theories taught in Computer Lighting and Rendering 1.

Program Context

 
Comp Animation-Dig Vis Eff Program Coordinator: James Sayers
The purpose of this course is to establish the critical link between real-world observations and subsequent interpretation in the digital realm. Several related disciplines and areas of specialization that are crucial to producing high quality visual effects will be drawn upon. Within the last few years, the bar has been raised considerably in the digital effects industry. An understanding of the information presented in this class will give the student a competitive edge in today's job market.


Course Learning Outcomes
Learning outcomes identify the critical performances, and the knowledge, skills and attitudes that successful students will have reliably demonstrated through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:

 
 
            Knowledge
			
Successful students will have demonstrated knowledge of:
7 Understanding of key visual cues from nature.
7 Basic photographic terminology and lighting techniques.
7 How to simulate real-world lighting with cg imagery.
7 Advanced rendering techniques and methodologies.


 
            Skills
			
Successful students will have demonstrated further development in 
their abilities to:
7 Simulate real-world lighting with 3D software.
7 Create photo-realistic cg elements that integrate with live action. 

 
            Attitudes
			
Successful students will have demonstrated attitudes of:
7 Commitment in overcoming obstacles with fresh approaches.
7 Responsibility by attending classes.	
7 Responsibility for meeting project due dates.	
	

Evaluation Plan
Students demonstrate their learning in the following ways:

 
Students demonstrate their learning in the following ways:
- 3 assessments @ 15% each                     45%
- Final project                                45%
- Participation and contribution in class      10%
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Generic Skills
Generic Skills emphasized in the course:

  communication - written   communication - oral X communication - visual
X analytical X creative thinking X decision making
  interpersonal   numeracy X organizational
X problem solving X technological   other (see below)

Notes: N/A

General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges and Universities.

  asthetic appreciation   social understanding
  civic life   understanding science
  cultural understanding   understanding technology
  personal development   work and the economy

Prior Learning Assessment and Recognition
PLAR Contact (if course is PLAR-eligible) : Office of the Registrar

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous relevant work/life experience, service, self-study and training on the job. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
        X

Notes:  N/A

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Winter 2005
Professor: Richard Cohen
Textbook(s):
TBA

Applicable student group(s): Students of Computer Animation - Digital Visual Effects
Course Details:
Students will begin and complete their final project with individual 
one on one sessions with their instructor. Advanced uses of techniques 
and theories taught Computer Lighting and Rendering 1 will be used in 
the production of this final project. 

Three assessments will be conducted on an individual basis at weeks 4, 
9 and 14 during this semester.


Sheridan Policies

All Sheridan policies can be viewed on the Sheridan policy website.

Academic Integrity: The principle of academic integrity requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the professor, or otherwise submitting work that is not the student's own, violates this principle and will not be tolerated. Students who have any questions regarding whether or not specific circumstances involve a breach of academic integrity are advised to review the Academic Integrity Policy and procedure and/or discuss them with the professor.

Copyright: A majority of the course lectures and materials provided in class and posted in SLATE are protected by copyright. Use of these materials must comply with the Acceptable Use Policy, Use of Copyright Protected Work Policy and Student Code of Conduct. Students may use, copy and share these materials for learning and/or research purposes provided that the use complies with fair dealing or an exception in the Copyright Act. Permission from the rights holder would be necessary otherwise. Please note that it is prohibited to reproduce and/or post a work that is not your own on third-party commercial websites including but not limited to Course Hero or OneNote. It is also prohibited to reproduce and/or post a work that is not your own or your own work with the intent to assist others in cheating on third-party commercial websites including but not limited to Course Hero or OneNote.

Intellectual Property: Sheridan's Intellectual Property Policy generally applies such that students own their own work. Please be advised that students working with external research and/or industry collaborators may be asked to sign agreements that waive or modify their IP rights. Please refer to Sheridan's IP Policy and Procedure.

Respectful Behaviour: Sheridan is committed to provide a learning environment that supports academic achievement by respecting the dignity, self-esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination, Academic Integrity and other academic policies are available on the Sheridan policy website.

Accessible Learning: Accessible Learning coordinates academic accommodations for students with disabilities. For more information or to register, please see the Accessible Learning website (Statement added September 2016)

Course Outline Changes: The information contained in this Course Outline including but not limited to faculty and program information and course description is subject to change without notice. Any changes to course curriculum and/or assessment shall adhere to approved Sheridan protocol. Nothing in this Course Outline should be viewed as a representation, offer and/or warranty. Students are responsible for reading the Important Notice and Disclaimer which applies to Programs and Courses.


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