ANIM33672
Advanced 2D Applications |
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I: Administrative Information II: Course Details
III: Topical Outline(s) Printable Version |
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Section I: Administrative Information
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Total hours: 42.0
Credit Value: 3.0
Credit Value Notes: N/A
Effective: Fall 2014
Prerequisites:
(ANIM21044)
Corequisites:
N/A
Equivalents:
N/A
Pre/Co/Equiv Notes: N/A |
Program(s):
Bachelor of Animation
Program Coordinator(s):
Mark Mayerson
Course Leader or Contact: Tba
Version: 1.0
Status: Approved (APPR)
Section I Notes:
N/A
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Section II: Course Details
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Detailed Description
Students create, assemble, and alter artwork in current 2D digital
tools with the aim of producing polished final images and animation
sequences for the screen. Through discussion and demonstration,
students learn various workflows, by animating characters, adding
effects, altering colour, changing lighting and camera moves.
Program Context
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Bachelor of Animation |
Program Coordinator: Mark Mayerson |
In the 4th year of the
program, semester 7, students
are able to continue to
advance their skills by taking
this course in 2D digital in
advanced 2D digital animation,
or a course in 3D compositing,
or a life drawing course. The
choice provides students with
the ability to specialize in
one of these three disciplines.
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Course Critical Performance and Learning Outcomes
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Critical Performance
By the end of this course, students demonstrate the ability to use a
variety of 2D digital tools and techniques to produce a professional
and polished scene.
Learning Outcomes
To achieve the critical performance, students will have demonstrated
the ability to:
1. Design industry level ready digital character and props
2. Break a character into suitable parts and properly rig it
3. Apply animation principles to a pre-rigged character
4. Develop supporting props and environments for the animated
digital character
5. Add digital effects to enhance a character¿s performance
6. Import audio, video, images, and pre-animated characters in an
established scene
7. Manage digital assets via a network library
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Evaluation Plan
Students demonstrate their learning in the following ways:
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Students demonstrate their learning in the following ways:
Assignment #1:
Design a 2D digital character with complimentary rotated views 10%
Assignment #2:
Build and implement and advanced rig on a character 10%
Assignment #3:
Animate a character "take" 10%
Assignment #4:
Animate a cycled run with a jump, over a looping layered BG 10%
Assignment #5:
Animate a full character lip-synching 10%
Assignment #6:
Animate a character interacting with a heavy prop 15%
Assignment #7:
Animate a character motivated turn and walk 15%
Assignment #8:
Animate effects using a variety of filter modules 10%
Assignment #9:
Render out and import an animated layer 5%
In-class exercises 5%
100%
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Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:
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Essential Employability
Skills
Essential Employability Skills emphasized in the course:
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Communication
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Critical Thinking & Problem Solving
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Interpersonal
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Numeracy |
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Information
Management |
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Personal
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Notes: N/A
Prior Learning Assessment and Recognition
PLAR Contact (if course is PLAR-eligible) : Office of the Registrar
Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous relevant work/life experience, service, self-study and training on the job. This course is eligible for challenge through the following method(s):
Challenge Exam |
Portfolio |
Interview |
Other |
Not Eligible for PLAR |
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X |
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X |
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Notes: Both are required. Other will include a demo reel.
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Section III: Topical Outline
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Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2014
Professor: Tba
Textbook(s): 1. toonboom.com/resources
2. ToonBoomAnimation: www.youtube.com/channel/UC_DbTXaDFCSpVYsB-KULxiw
Applicable student group(s): BA of Animation students.
Course Details:Module 1: Introduction and review
- Course outline, expectations
- Assignments
- Understanding some key concepts of 2D digital animation
- Review of basic software navigation and tools
- managing assets
Module 2: Create (design, build)
- Proper workflow for creating 2D digital character
- Tools and techniques
In-class exercise: 1%
Module 3: Rig (artwork, network, layers, hierarchy)
- Advanced rigging techniques
- Masks
- Deformers
- Building parts library
Assignments 1, 2 due
In-class exercise: 1%
Module 4 : Manipulate (animation, keyframes, timeline)
- Working with keyframes and the timeline
- Manipulating and adjusting function curves
- Classical approach
- Camera moves
- Z depth for foreground and background
- Special effects
- Lip sync
In-class exercise: 1%
Assignments 3, 4, 5, 6, 7 due
Module 5 : Manage (network, library, import, export)
- Importing audio, video, other elements
- Library & Network
In-class exercise: 1%
Assignment 8 due
Module 6: Output (filters, format, rendering)
- Adding filters
- Render settings and output formats
- Scene assembly
In-class exercise: 1%
Assignment 9 due
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Sheridan Policies
All Sheridan policies can be viewed on the Sheridan policy website.
Academic Integrity: The principle of academic integrity requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the professor, or otherwise submitting work that is not the student's own, violates this principle and will not be tolerated. Students who have any questions regarding whether or not specific circumstances involve a breach of academic integrity are advised to review the Academic Integrity Policy and procedure and/or discuss them with the professor.
Copyright: A majority of the course lectures and materials provided in class and posted in SLATE are protected by copyright. Use of these materials must comply with the Acceptable Use Policy, Use of Copyright Protected Work Policy and Student Code of Conduct. Students may use, copy and share these materials for learning and/or research purposes provided that the use complies with fair dealing or an exception in the Copyright Act. Permission from the rights holder would be necessary otherwise. Please note that it is prohibited to reproduce and/or post a work that is not your own on third-party commercial websites including but not limited to Course Hero or OneNote. It is also prohibited to reproduce and/or post a work that is not your own or your own work with the intent to assist others in cheating on third-party commercial websites including but not limited to Course Hero or OneNote.
Intellectual Property: Sheridan's Intellectual Property Policy generally applies such that students own their own work. Please be advised that students working with external research and/or industry collaborators may be asked to sign agreements that waive or modify their IP rights. Please refer to Sheridan's IP Policy and Procedure.
Respectful Behaviour: Sheridan is committed to provide a learning environment that supports academic achievement by respecting the dignity, self-esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination, Academic Integrity and other academic policies are available on the Sheridan policy website.
Accessible Learning: Accessible Learning coordinates academic accommodations for students with disabilities. For more information or to register, please see the Accessible Learning website (Statement added September 2016)
Course Outline Changes: The information contained in this Course Outline including but not limited to faculty and program information and course description is subject to change without notice. Any changes to course curriculum and/or assessment shall adhere to approved Sheridan protocol. Nothing in this Course Outline should be viewed as a representation, offer and/or warranty. Students are responsible for reading the Important Notice and Disclaimer which applies to Programs and Courses.
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