ANIM24717
Layout and Storyboarding 3- Atmosphere and Movement
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  I: Administrative Information   II: Course Details   III: Topical Outline(s)  Printable Version
 
Section I: Administrative Information
  Total hours: 84.0
Credit Value: 6.0
Credit Value Notes: N/A
Effective: Fall 2004
Prerequisites: (ANIM15436)
Corequisites: ANIM23314
Equivalents:
N/A
Pre/Co/Equiv Notes: Prerequisite - ANIM15436 Coorequisite - ANIM23314

Program(s): Bachelor of Animation
Program Coordinator(s): Michael Carter
Course Leader or Contact: David Donar
Version:
1.01
Status: Approved (APPR)

Section I Notes: N/A

 
 
Section II: Course Details

Detailed Description
Layout and storyboarding in animation involves understanding storyboarding, visual language and design; the lectures will explore the relationship between the three. The importance of thorough researching of visual design elements will be discussed in lectures on animation style and aesthetics. In a series of exercise, the students will study course animation production procedure from story visualization to story board to layout. The students analyze the notion of space and how it is realized in animation. Beginning elements of composition theory and picture construction are introduced. Students learn strategies for generating atmosphere and mood as it relates to story. Lectures on layout are based on the visualization of story and how it involves elements of perspective, composition, aspect ratio, atmosphere, film structure, lighting, art directing cinematography and editing. Discussion and application of sound design to layout and design is also a component of the course. Software application for achieving desired designs are studied within the lab workshops.

Program Context

 
Bachelor of Animation Program Coordinator: Michael Carter
This course is the third part of a core component of the Bachelor of Applied Arts (Animation). It builds on knowledge and understanding of story visualization and scene planning, preparing the students for more advanced animation production.


Course Learning Outcomes
Learning outcomes identify the critical performances, and the knowledge, skills and attitudes that successful students will have reliably demonstrated through the learning experiences and evaluation in the course. Successful students will have demonstrated the following:

 
 
            Knowledge
			
-the process and relationship between visual design, story board and
 layout
-a visual narrative within the context of the story content 
-colour, mood, atmosphere in background painting and colour theory
-different aspects of character, story lines, and audience
 expectations
-appropriate software to realize visual and aural style or vision
-different types of perspective
-visual film continuity and principles of editing for spatial
 continuity
-elements of cinematography
-knowledge of art direction
-the element of sound design and application to story
 
            Skills
			
-research for location, setting, aesthetics and story
-construct imagined space from a variety of perspectives with
 effective composition and picture construction
-produce layout environments that communicate a given setting and mood
-demonstrate flexible thinking and problem solving solutions in
 creating storyboards based on a given story scenario
-draw within the principles of perspective
-structural drawing
-application of colour theory to create mood, atmosphere
-the ability to utilize technology to achieve the desired effects
 using compositing, painting and editing programs
-use computer software to produce audio track
-determine computer software to render desire effects
 
            Attitudes
			
-value the process and experience of team work
-working effectively in teams to direct and produce storyboards
-responsible awareness of the amount of work and degree of skill
 required to produce successful animation layouts by a given deadline
 date

Evaluation Plan
Students demonstrate their learning in the following ways:

 
There will be a series of assignments requiring research, layout 
packages, including animation poses, field guides, overlay/underlay, 
and backgrounds. The assignments will be related to and in support of 
the work being produced in Animation and Design 3. 
Students are required to meet intermediate deadlines in the 
production process with work in progress. This will formulate part of 
the final grade. The assignments will be completed both in class and 
out of class homework.
 
Assignment #1      15%
Assignment #2      15%
Assignment #3      15%
Assignment #4      15%
Assignment #5      15%
Assignment #6      15%
Participation      10%
Total             100%

Note: Assignments and due dates (to be determined in consultation
      with the course leader)

Evaluation Practices

Assignment and Test:
- It is expected that students will submit assignments at the
  beginning of class and write tests on time.
- Students must be present in class to get credit for pop quizzes
  and/or in-class assignments (where applicable).
- Students who are absent for homework assignments are responsible
  for finding out what was missed.
- If there are exceptional circumstances for missing a test or
  assignment due date, students should make every effort to notify
  the teacher before the time or date.

Late Assignments:
- Unless there are verifiable medical or compassionate grounds for
  lateness, or if the student has  arranged an extension before the
  due date, late assignments will be downgraded as follows:
- 10% (one letter grade)  per day for a maximum of three days.
- After a period of three days' lateness, assignments will receive a
  grade of zero (0) percent.

Missed Tests:
- To have the opportunity to write a make-up test, the student may be
  required to provide appropriate documentation. All make up tests
  will be written at a time and place specified by the teacher.
Provincial Context
The course meets the following Ministry of Training, Colleges and Universities requirements:

 

Generic Skills
Generic Skills emphasized in the course:

  communication - written   communication - oral   communication - visual
  analytical   creative thinking   decision making
  interpersonal   numeracy   organizational
  problem solving   technological   other (see below)

Notes: N/A

General Education
This General Education course relates to the following themes as specified by the Ministry of Training, Colleges and Universities.

  asthetic appreciation   social understanding
  civic life   understanding science
  cultural understanding   understanding technology
  personal development   work and the economy

Prior Learning Assessment and Recognition
PLAR Contact (if course is PLAR-eligible) : Office of the Registrar

Students may apply to receive credit by demonstrating achievement of the course learning outcomes through previous relevant work/life experience, service, self-study and training on the job. This course is eligible for challenge through the following method(s):

Challenge Exam Portfolio Interview Other Not Eligible for PLAR
  X X    

Notes:  N/A

 
 
Section III: Topical Outline
Some details of this outline may change as a result of circumstances such as weather cancellations, College and student activities, and class timetabling.
Effective term: Fall 2004
Professor: David Donar
Textbook(s):
A series of handouts.

Applicable student group(s): Bachelor of Applied Arts (Animation
Course Details:
Instructors: David Donar and Marek Komza

The course will cover the following topics:
1. Visual Language
   Students will learn how to research story elements, character
   design, location or environmental design,and prop design as the
   fundamental process in developing a story context.

2. Theory and practice of visual language will be explored through
   the specific topics of composition,perspective, design, 
   cinematography, editing, among others. Sound design will also be 
   studied as it applies to the construction of story and character.

3. Storyboard principles will be examined, analyzed and applied. It
   will entail, among other things,character models, props and
   environments.

4. Layout, of scenes, staging and blocking, will be studied with
   discussion of the progress from research,visualization, and
   storyboarding.

5. Painting will involve the study and application of drapery,
   interior lighting, texture, shadows and reflection, among others.


Sheridan Policies

All Sheridan policies can be viewed on the Sheridan policy website.

Academic Integrity: The principle of academic integrity requires that all work submitted for evaluation and course credit be the original, unassisted work of the student. Cheating or plagiarism including borrowing, copying, purchasing or collaborating on work, except for group projects arranged and approved by the professor, or otherwise submitting work that is not the student's own, violates this principle and will not be tolerated. Students who have any questions regarding whether or not specific circumstances involve a breach of academic integrity are advised to review the Academic Integrity Policy and procedure and/or discuss them with the professor.

Copyright: A majority of the course lectures and materials provided in class and posted in SLATE are protected by copyright. Use of these materials must comply with the Acceptable Use Policy, Use of Copyright Protected Work Policy and Student Code of Conduct. Students may use, copy and share these materials for learning and/or research purposes provided that the use complies with fair dealing or an exception in the Copyright Act. Permission from the rights holder would be necessary otherwise. Please note that it is prohibited to reproduce and/or post a work that is not your own on third-party commercial websites including but not limited to Course Hero or OneNote. It is also prohibited to reproduce and/or post a work that is not your own or your own work with the intent to assist others in cheating on third-party commercial websites including but not limited to Course Hero or OneNote.

Intellectual Property: Sheridan's Intellectual Property Policy generally applies such that students own their own work. Please be advised that students working with external research and/or industry collaborators may be asked to sign agreements that waive or modify their IP rights. Please refer to Sheridan's IP Policy and Procedure.

Respectful Behaviour: Sheridan is committed to provide a learning environment that supports academic achievement by respecting the dignity, self-esteem and fair treatment of every person engaged in the learning process. Behaviour which is inconsistent with this principle will not be tolerated. Details of Sheridan's policy on Harassment and Discrimination, Academic Integrity and other academic policies are available on the Sheridan policy website.

Accessible Learning: Accessible Learning coordinates academic accommodations for students with disabilities. For more information or to register, please see the Accessible Learning website (Statement added September 2016)

Course Outline Changes: The information contained in this Course Outline including but not limited to faculty and program information and course description is subject to change without notice. Any changes to course curriculum and/or assessment shall adhere to approved Sheridan protocol. Nothing in this Course Outline should be viewed as a representation, offer and/or warranty. Students are responsible for reading the Important Notice and Disclaimer which applies to Programs and Courses.


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